graphics/light.h

Includes from this file:

Declarations in this file:

Data members in SGLight

_r1
active
angle
color
cone
depth
height
node
pos
radius
shadow
space
sprite
stat

Data members in SGLightSpace

ambience
buffer
lbuffer
lights
shapes

Data members in SGShadowShape

_r1
_r2
active
angle
depth
node
numverts
pos
space
stat
type
verts

Functions

_sgLightInit
_sgLightSpaceAddLight
_sgLightSpaceAddShadowShape
sgLightCreate
sgLightDestroy
sgLightGetPos
sgLightSetActive
sgLightSetColor1ub
sgLightSetColor2ub
sgLightSetColor3f
sgLightSetColor3ub
sgLightSetColor4f
sgLightSetColor4ub
sgLightSetPos
sgLightSetPosX
sgLightSpaceDestroy
sgLightSpaceDraw
sgLightSpaceSetAmbience4f
sgShadowShapeCast
sgShadowShapeCreatePoly
sgShadowShapeDestroy
sgShadowShapeSetActive
sgShadowShapeSetDepth

Typedefs

SGLight
SGLightSpace
SGShadowShape